Tuesday, March 11, 2014

7DRL Challenge 2014 Day 4

What's new:
added speed system
added levelling system
fixed pathfinding
new monsters & items
changed colors
changed font
more stats displayed on the UI

to do:
fix ghost characters appearing

implement keyboard-based look function
think of a setting/theme (norse?)

more sophisticated drop system?
implement randomly generated equip affixes
more items/monsters
allow monsters to have inventories?
varied monster ai
further simplify monster/item creation
allow player to name themselves
and choose a class?
move stats to a character screen
move chest interaction to a chest menu
status effects?
ranged weapons?

latest screenshot:

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